![]() There are 12 Combat Missions, 1 Mini Boss Mission, and 1 Boss Mission per Sector, with the Mini Boss Mission, and Boss Mission at the middle and end of each Sector. In addition to Conquest Keycards players will also be able to obtain Conquest Credits which is used to purchase items from Wandering Scavenger and the Conquest Store.Įach Sector consists of 5 types of nodes Combat Missions, Wandering Scavenger, Data Disk Stockpile, a Mini Boss Mission, and a Boss Mission. It is very important to check available feats before starting battles to maximize keycards. The feats can be specific to a boss battle, combat nodes, Sector, or the entire event that can also change based on the chosen difficulty of the Sector. Players earn Conquest Keycards for completing battles and feats that are used to determine the Reward Crate they will earn at the end of the event as well as obtain intermediate rewards which can be immediately claimed. Each sector will consist of enemies at specific Gear or Relic Levels. Hard difficulty has a minimum required Galactic Power of 4,000,000+ with 5,000,000+ recommended. Normal has no minimum required Galactic Power, but 2,000,000+ is recommended. NOTICE: This is a new event for the game and some information may change as the developers adjust and modify it over the next few months. Conquests require Player Level 85 and run once a month and are only active for 2 weeks at a time with a break of at least 2 weeks before the next one begins. Conquests were designed to be very challenging and difficult so completely making it through is going to be extremely hard. Players must defeat all 5 Sectors on Normal before they are allowed to do Hard. Each difficulty has 5 Sectors that get progressively harder and the previous Sector must be completed before the next Sector can be started. Once a player commits there is no way to change their decisions. Only one difficulty can be done per event and players are allowed to review the difference in requirements, enemy Gear Level per sector, and rewards before commiting to do the difficulty. The event is separated into two difficulties, Normal and Hard, that determine the strength of the enemies that are encountered as well as the rewards that can be earned. 4.1 Accumulative List of Data Disks from all ConquestsĬonquest is a scheduled PvE game mode where players have to make their way across multiple sectors of the Galaxy.3.2.1 Boss Modifiers from Conquest 1 - 3:.Rebounds: Bedford NL 27 (Pride 5, Spreen 5, Bailey 5) Castle 21 (N. Spreen poured in 23 points, Norman added 16, Bailey had six along with three assists and three steals, Pride wound up with four points, six rebounds and three blocks, and Turner had four points and four boards for BNL.Ĭontact Times-Mail Sports Writer Jeff Bartlett at or on Twitter NL 53, CASTLE 44 Niehaus finished with 17 points and Coon had nine for Castle (19-5). #Total conquest best defense free#Bailey followed with a score off a Norman assist, Spreen converted another three-point play, and Pride drilled two free throws to make it 38-29 another strong drive to make it 35-29 with 1:42 on the clock. Mallory Pride scored off a gorgeous find by Madisyn Bailey, and Spreen swatted a shot and streaked in for a layup that turned into a three-point play - sinking BNL's first free-throw attempt of the game. BNL breaks loose in thirdĪfter finally fight back on the defensive glass following the opening possession (the Knights grabbed four offensive boards, but failed to score) BNL bolted into a 12-3 blast that switched command for good. Following a defensive stop, she drove hard to draw the defense, and dished to Ella Turner for a wide-open layup at :04 that tied it, 26-26, at halftime. Norman dealt with Castle's physical defense by using a great shot fake to free up for a 17-footer. Kierstin banked in a 3-pointer (word is she called it), while Natalie drove for a layup and knocked down a short jumper to give Castle a 26-22 advantage with 1:16 showing. The Niehaus sisters, senior Natalie and sophomore Kierstin, led a mini run for the Knights in the second stanza. Senior guard Jordan Coon canned a trey and score seven for Castle, which exploited BNL's pressure defense for some back-door baskets. The Knights weathered an eight-point first period by Spreen and five from Norman to lead 16-15 at the first stop. ![]()
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